Note: The timestamps are the ones when the changelog was written. The timestamps follow the “YYYY/MM/DD HH:mm” format.
Note: version numbers are generated the following way: yy.mmdd (similarly to rvgl itself)
Live version of the changelog is available on hajducsekb.github.io, which is updated more frequently
Latest version: v19.1229 Stable
Changelog:
Release: No Repo v19.1229 Stable (2019/12/21 14:13 UTC)
Release: No Repo v19.1221 Beta (2019/12/21 15:29 UTC)
MEGA
2019/12/21 15:22 UTC:
Added:
- New track:
Touge Run 1 (No Repo Edition)
, (noai_touge1 to levels, noai_touge1.bmp to gfx)
- Credits to Zeino for removing the barrier in .w and .ncp files!
Release: No Repo v19.1216 Beta (2019/12/16 20:16 UTC)
MEGA | Dropbox - Direct
2019/12/16 20:13 UTC:
Added:
- RV Rainbow Road now has the gfx added as well! (/gfx/noai_rvrr.bmp)
2019/12/15 22:28 UTC:
Fixed:
- Amco TT’s terrain is now back to mostly dirt (how it originally is) (Credits to Mr. Burguers for providing a Blender file for the ncp/collision file as well!) Changed file: /levels/noai_amcott/noai_amcott.ncp
2019/12/15 21:26 UTC:
Fixed:
- Renamed the reversed Terminus 0 byte AI file to what it’s supposed to be (/levels/noai_terminus/reversed/noai_reversed.fan to /levels/noai_terminus/reversed/noai_reversed.fan)
Release: No Repo v19.1215 Beta (2019/12/15 19:20 UTC)
MEGA | Dropbox - Direct
2019/12/15 17:08 UTC:
Added:
-
New track: Amco TT (No Repo Edition)
, (noai_amcott to levels, noai_amcott to gfx)
- Credits to Mr. Burguers for the conversion of the .w file, which has a new look and also for the .ncp, where you can actually fall off!
-
New track: Computer Virus 2 (No Repo Edition)
, (noai_compvir2 to levels, noai_compvir2 to gfx)
-
New track: RV Rainbow Road (No Repo Edition)
, (noai_rvrr to levels, noai_rvrr to gfx)
Fixed:
Terminus (Reversed)
now also has an empty AI file (still had normal repos before this by mistake)(rvgl/levels/noai_terminus/reversed/noai_terminus.fan)
2019/12/11 02:01 UTC:
Added:
-
New track: Road of Simplicity 1 (No Repo Edition)
(noai_simplroad1 to levels, noai_simplroad1.bmp to gfx)
-
changelog.md now contains the changelog!